Delayed attacks and spawning


If I time a delayed attack to hit an enemy the moment the spawn counter reaches 0, as in the delayed attack and the spawn counter reach 0 simultaneously it should strike the spawned creature.

Instead, it strikes nothing, spawns the creature and then it gets a hit on my character instantly.

In a timed game we should be rewarded for perfect timing like that.


Or you shouldn’t be gaming the game like that, and the game is telling you that it’s a game, not a beta-test or systems experiment.