At the risk of being called a toady (heck, you can’t win so it doesn’t matter) I’m surprised at the reactions so far.
Yes, I can see why people’s backs are up (mine is still not down) but it’s also a question of tone/style I think. Not all devs do atonement, especially in the public style. But yes, there’s something to be said for posting here (as I’ve said all along) not just elsewhere. Also, there’s a fine line between being hard-bitten, to survive the industry, and hard-boiled.
To me, the comments basically say ‘Look,most of this stuff is obvious, besides I’m not in a position to spell it all out, and penance will be done if we can get SS3 half-right. So move on’. In other words, practical bravado, but fundamentally truthful…you can’t go back in time. Others will look at that and say: you did have my trust for SS3, you don’t know, not after what happened with this game.
Still, I get the deep ache at how maddening it all is, still. No amount of move-ahead will just cause that to disappear. There must be tons of us who just want a modern ruddy UU game that owes something to the original. That market is still there in spades. And oldaxes. And bones.
Sandro…I hold SS every bit as heartfelt as UU…it’s just that UU was first, that’s all, and blew the bloody doors off. And conversation trees.
IHaveReturned…I have zero idea on the budget personal/professional thing, none at all. The problem when you declare you’re working for free is that camps form: people assume either you’re glory-seeking, victim-playing, altruistic, living for the fans, or doing what you bloody hell ought to be doing with such a shambles, or riding high at your own leisure, or the next idea…it’s shaped by how you see the game, and the devs. For me, I haven’t got a clue. The only time I ever worked for free was from a sense of personal pride because the thing had my name on it, the company was a distant second.
Nyast…agreed on the community making itself clear. There was a worldwide shortage for months of loudhailers…because we’d bought themall to use them on here…industrial sized ones mounted to the sides of battle-ships moored off the coast.
I can still remember as the gales of anguish and laughter that washed down at the thought and first mention of Feats, Aelita…and that was the relatively trivial stuff. Weren’t we discussing, in detail,the look and feel of the game from the very beginning…it was invested in just about every forum post for the first two years…what to do, what not to do…feedback on everything put out. Let’s not go there. If only a fraction of that had been truly actioned…the lip-service part was fine, but the actual, not so much. That is the single area where I have a hard time keeping a sense of equilibrium and not getting genuinely angry (or more angry).