Given that System Shock 3 is still very early in development, Spector's team remains relatively compact at present. "It's just me, tech director Jason Hughes, art director Arturo Pulecio and design director Chip Sbrogna," he explains.
Chip Sbrogna? It was Sheldon last August: http://www.gamasutra.com/view/pressreleases/280223/OTHERSIDE_ASSEMBLES_DREAM_DEVELOPMENT_TEAM_FOR_SYSTEM_SHOCK3.php
Looks like he joined fairly recently: https://www.linkedin.com/in/csbrogna/
Dates Employed: Mar 2017 – Present Employment Duration: 3 mos