I dont know why it has taken me this long, but it has finally sunk in, I think.
The team has NOT abandoned their game!
I wonder if there is anything anywhere on the table about a possible Update 3… If Update 2 goes a long way to improve this game, in everyones eyes, surely the remaining “issues” would be finished up??
The other question in my mind, relates to overall TONE. Will these updates, including a possible 3rd, allow the game to capture the proper tone as originally presented in the first game? Can enough of the core problems be resolved through these (3?) updates, to allow for proper pacing and tone?
As updates continue, and these old gaming ideals continue to make their way back up to the surface, what does that do to the % of “improvengine” stuff? Does it diminish it, or even help to highlight it? One thing is for sure, the team has not given up on this game! There are still MANY people out there, who have not only stayed oblivious to the game for whatever various reasons, but there are more folks who have never even heard of the game yet!
The absolute final product of this game is not here yet. The people who played this game at launch may very well end up having a much different game in the end?
I have not given up on this game at all, why would I? It isnt even done yet. The updates are bringing massive change, and it sounds like they arent done rolling out these changes yet. After Update 2 is released, will the team still be open to another update, if fan output demands it?
I can imagine this team sticking it out to the end!
Even if, it is way too late to change certain things, it would still serve any and all members of this team, to go back and read the early input of members of this forum. For you would see, MANY aspects of achieving that magical atmospheric quality of the original, are still easily within reach…
Of course, you would hafta… radically alter the way the game is initially presented. For example: rather than doing it the way they did, you could instead have a different opening to the game.
You wake up in the dark, no idea where you are, or why you are here. You are alone, naked, and in the dark. You hear ONE booming voice… “Ascendant, you are alone, naked, and in the dark. Now… SURVIVE”.
You dont hear another single voice in the game, as you are scrambling around attempting to find the coveted food, clothing, a light source of some kind. After doing all this, and battling some rodents along the way, you finally hear the next human voice… soft, and off in the distance. As you move towards the voice, the path is more worn in and travelled, and signs of civilisation become apparent…
Of course, at this point, you would need some sort of dialogue and story features, and all of the canned VO booms could be used at more appropriate points.