I’m waiting on the SXSW panel footage RIGHT NOW so I can upload them to our socials, and then we can discuss some of the news we’ve been holding off on for awhile. (The newsletter will also elaborate on some of the points briefly showcased in the videos).
A number of us are here at GDC (the Game Developer’s Conference, which is the largest game dev meetup in the world, hosted in San Francisco, California for a whole week!), so work will be hectic for us as we schedule our outings around meetups with old friends and interviews for the coming months. On the Boston side, I know we’re working on the runic/magic system, fleshing out the food, and finishing up our Alpha sprint. (We may need one more Alpha sprint depending on how our deadlines are met, or if we want to take just a little bit of extra time to make sure our core systems are in place.)
I’m afraid I don’t have much else to report since our post last week covers most of the things we’re still working on, and we were meant to have the panel footage up by now… but I digress. It should be posted today, and then I can link it here on the forums once it’s up! Would love to hear all of your thoughts about what’s revealed.